Logs flamed in the wide fireplace, for there was a frosty edge to the air, and a great meat pasty in a stone platter stood smoking on a broad mahogany board.ĭesigned to heat ore to incredibly high temperatures in order to extract pure metals, furnaces require fuels such as coal or wood and ores for processing and catalysts such as Steelfire for strengthening. ![]() Use them to help you knockout other thralls when you go to farm thralls.A bench covered in tools for shaping metalĬrafted at Construction Hammer Description “ I only suggested the Purge, because I have had terrible RNG luck with spawns in the would also like to suggest that you go and get several Cimmerian Berserkers from Mounds of Dead, they have a 100% spawn chance here ![]() Thankfully they both spawned in one run ha ha. Didn't spend to long farming there, as I only wanted those two anyway. Basically doing this and applying your purge settings should have with more thralls than they need for 2 major basesĭaya and Iblis are the only two I got farming there lol. It has the added advantage of spawning a fresh hostile bearer thrall on every run through so you can farm bearer packs with a high probability of T3's. Before I started using multiguns mod I could still pick up 1 or 2 named thralls per day, particularly Daya Leaddrinker, Iblis of Zingara and 1 of a selection of smiths and carpenters. By the time you return to the temple quarter all thralls have been reset. However the reason I recommend Sepermeru is because even without a mod you can start at the temple quarter and go clockwise through the city 5 or 6 times in a game day. Originally posted by Fuzzies Agree totally that the Purge is a more reliable way, and those settings are great (never messed with purge settings myself but I may try that). This means that if you are farming places like Sep, New Asgarth, Mounds of Dead, or Volcano for named thralls, due to the overall number of thralls in those areas your chances of finding what you actually want are very low. On top of that, all non named thralls have a much higher spawn rate then the named ones. However, without using mods, the spawn chances for named thralls (T4) are very low, and share a spawn table with literally every other NPC in the area that they can spawn. You can in fact find T4 thralls in all the places that they list. Now, thats not to say that Thurgond and Spwade666 are wrong. I say 4 or lower, because if you have it set higher at 5 or 6, you can start to get monster spawns, something you dont want if you are farming for crafters. Of course, this really only applies to either Ī: A single player game in which you can set your own Purge settingsī: An unofficial server that you either host yourself, or at least one that has its Purge difficulty set to 4 or lower. This makes the Purge the best way to farm crafter thralls, as starting on wave 4, and every other wave after, you will have a 100% chance that a named crafter spawns, as they are considered the "boss" of that wave. This means that every T4 crafter thrall from the purge will be given 1 of 3 specializations. Seriously, these changes were done to please the min/max crowd.Īs far as I can tell, all T4 crafter thralls spawned by the Purge will automatically have the appropriate specialization assigned to them (even though the Wiki does not contain this info, hasnt been updated since march of last year). The changes made to crafter thralls is pretty meta, and will have little to no affect if you play casually. I play singleplayer and have the purge setup as thus Not to mention that said thralls will let you craft things like Legendary repair kits. Is this in singleplayer or multiplayer? I only ask because in all honesty, the Purge is hands down the best way to get T4 thralls.
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